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RetromanIE
17-01-2012, 05:09
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Maniac Tentacle Mindbenders: How ScummVM&#39;s unpaid coders kept adventure gaming ... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHdJGNK1NJ4oQYx3R6dgkH45lghfg&url=http://arstechnica.com/gaming/news/2012/01/maniac-tentacle-mindbenders-of-atlantis-how-scummvm-kept-adventure-gaming-alive.ars)
Ars Technica
Simon the Sorcerer (Amiga version pictured) was the first non-SCUMM game supported by ScummVM. At this point, with ScummVM more than ten years old and supporting 34 different engines, the argument is pointless. The project&#39;s scope expanded years ago ...

and more &raquo; (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dKMJJ-5NBrNteIM)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHdJGNK1NJ4oQYx3R6dgkH45lghfg&url=http://arstechnica.com/gaming/news/2012/01/maniac-tentacle-mindbenders-of-atlantis-how-scummvm-kept-adventure-gaming-alive.ars)