PDA

View Full Version : How a robot got Super Mario 64 and Portal 'running' on an SNES - OS News



RetromanIE
19-01-2017, 04:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE9S3oT6C6cKh6naHVLtusAP3iBeQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=GEyAWLiuIoeNWJr2pIAG&url=http://www.osnews.com/story/29616/How_a_robot_got_Super_Mario_64_and_Portal_running_ on_an_SNES"><b>How a robot got Super Mario 64 and Portal &#39;running&#39; on an <b>SNES</b></b></a><br><font size="-1"><b><font color="#6f6f6f">OS News</font></b></font><br><font size="-1">With those out of the way, TASBot moved on to a similar total control run of The Legend of Zelda: A Link to the Past. After a few minutes of setup, the Zelda screen faded out, then faded back in on a bordered window with an ersatz logo for the "Super N64.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d-auv7q6fa3eTLM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE9S3oT6C6cKh6naHVLtusAP3iBeQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=GEyAWLiuIoeNWJr2pIAG&url=http://www.osnews.com/story/29616/How_a_robot_got_Super_Mario_64_and_Portal_running_ on_an_SNES)