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View Full Version : ?Shoot or Die - Nintendo Life



RetromanIE
30-05-2016, 12:05
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGhxZSjRNoJeOOQw3mastJE5ks_Dg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=dyxMV5i2FYGU1QbC5JmACg&url=http://www.nintendolife.com/reviews/snes/rendering_ranger_r2"><b>?Shoot or Die</b></a><br><font size="-1"><b><font color="#6f6f6f">Nintendo Life</font></b></font><br><font size="-1">By this time, you&#39;ll be left wondering exactly how this is possible on the <b>SNES</b>. You could easily believe this as a game running on SNK&#39;s Neo Geo or even 32-bit systems like the PlayStation or Saturn - yet the reality is that it&#39;s running on the humble <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=ds9hjUtXhPbE4WM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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