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View Full Version : VR needs better hardware and a software ecosystem to evolve beyond its niche - V3.co.uk



RetromanIE
04-03-2016, 13:51
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEur_MiuC6CXr2oT-ps1npqcmQs8A&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779057684669&ei=5KDZVqi_LIao1gajzpHoBA&url=http://www.v3.co.uk/v3-uk/opinion/2449755/vr-needs-better-hardware-and-a-software-ecosystem-to-evolve-beyond-its-niche"><b>VR needs better hardware and a software ecosystem to evolve beyond its niche</b></a><br><font size="-1"><b><font color="#6f6f6f">V3.co.uk</font></b></font><br><font size="-1">VR has come a long way since the days of unwieldy headsets more likely to immerse users in migraine than other worlds, Nintendo&#39;s <b>Virtual Boy</b> from the mid-90s being one such culprit. The HTC Vive is stealing headlines, but the Oculus Rift is slated for <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dmwmydHQg4Pu9JM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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