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View Full Version : Why virtual reality won't go the same way as 3DTV - ITProPortal



RetromanIE
01-03-2016, 16:35
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFZsMf725KWjcOoKNqP3LRPL4kTyg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=5tLVVrDgLonF1gb1966wDw&url=http://www.itproportal.com/2016/03/01/why-virtual-reality-wont-go-the-same-way-as-3dtv/"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcQmib2wX3DHYmOY9VV4_bM0v--cZbLC0YDSqWnTgIWYluXgVM-6IrmYyLyybKANRsYNPLEjkGrJ" alt="" border="1" width="80" height="80"><br><font size="-2">ITProPortal</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFZsMf725KWjcOoKNqP3LRPL4kTyg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=5tLVVrDgLonF1gb1966wDw&url=http://www.itproportal.com/2016/03/01/why-virtual-reality-wont-go-the-same-way-as-3dtv/"><b>Why virtual reality won&#39;t go the same way as 3DTV</b></a><br><font size="-1"><b><font color="#6f6f6f">ITProPortal</font></b></font><br><font size="-1">In 1995 Nintendo introduced the <b>Virtual Boy</b>, one of its greatest commercial failures. Poor third-party support, poor graphics, and misleading marketing led to the failure of the first gaming VR headset. But over twenty years later, we have finally <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d1aS4bQLzmff2TM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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