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View Full Version : How The Legend of Zelda Changed Video Games - The Escapist



RetromanIE
27-02-2016, 02:27
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHiWq3o2DEhbm1TbVcOqZ5YMjbWgw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779053474104&ei=rRfRVsjANse41AbohaTIDQ&url=http://www.escapistmagazine.com/news/view/166609-How-The-Legend-of-Zelda-Changed-Video-Games"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcSMGOskQduycaf2xWRPjBJVpc2t8A1Ja s2Tfe_09yeO_gf-nHc33_v4vydj4WLCYAKjVILxBtlA" alt="" border="1" width="80" height="80"><br><font size="-2">The Escapist</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHiWq3o2DEhbm1TbVcOqZ5YMjbWgw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779053474104&ei=rRfRVsjANse41AbohaTIDQ&url=http://www.escapistmagazine.com/news/view/166609-How-The-Legend-of-Zelda-Changed-Video-Games"><b>How The Legend of Zelda Changed Video Games</b></a><br><font size="-1"><b><font color="#6f6f6f">The Escapist</font></b></font><br><font size="-1">The Legend of Zelda was one of the earliest titles imagined for the <b>Nintendo Entertainment System</b>, and was built from the ground up with the intention of being more than a single-sitting experience. The ability to save progress was a revolutionary <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dvJ29_wuyS51BzM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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