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View Full Version : Interactive fiction meets arcade racer: Designing Wheels of Aurelia - Gamasutra



RetromanIE
03-12-2015, 09:35
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEpu_fmlpJ2pEpk2irThljmVj4IMw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=7xpgVvifEsiH1waonImABw&url=http://www.gamasutra.com/view/news/260780/Interactive_fiction_meets_arcade_racer_Designing_W heels_of_Aurelia.php"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcTKNxnsWZTfL2DqdGTq9fhlHVorzwauX Og8iEW6AEhf2CgR08KyaIoPHs2niCOkI1Km2YA3MOg" alt="" border="1" width="80" height="80"><br><font size="-2">Gamasutra</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEpu_fmlpJ2pEpk2irThljmVj4IMw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=7xpgVvifEsiH1waonImABw&url=http://www.gamasutra.com/view/news/260780/Interactive_fiction_meets_arcade_racer_Designing_W heels_of_Aurelia.php"><b>Interactive fiction meets <b>arcade</b> racer: Designing Wheels of Aurelia</b></a><br><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br><font size="-1">Driving <b>games</b> are, as a rule, more concerned with the dynamics of racing cars than driving them. Italian indie duo Santa Ragione&#39;s Wheels of Aurelia is the exception that reveals the rule, and for its creators it&#39;s something more: an opportunity to <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dXUEV-obkXFCSjM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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