PDA

View Full Version : WeView Retro Verdict: Shenmue - TheSixthAxis



RetromanIE
10-08-2015, 08:54
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEejyZkqjbo0-BOaWcV2aG4BYYloA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=y2bIVaCnJ8SS1Qam9pfoCg&url=http://www.thesixthaxis.com/2015/08/10/weview-retro-verdict-shenmue/"><b>WeView Retro Verdict: Shenmue</b></a><br><font size="-1"><b><font color="#6f6f6f">TheSixthAxis</font></b></font><br><font size="-1">It is a shame that while so many of the <b>Dreamcast&#39;s</b> games had such strong art directions that have stood the test of time, a game such as Shenmue that pushed the technical boundaries has obviously lost some of its allure by such an early attempt to <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dIhXNRdk9C0E9rM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEejyZkqjbo0-BOaWcV2aG4BYYloA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=y2bIVaCnJ8SS1Qam9pfoCg&url=http://www.thesixthaxis.com/2015/08/10/weview-retro-verdict-shenmue/)