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View Full Version : Gaming -- Or, Learning the Machine's Language - MediaPost Communications



RetromanIE
06-07-2015, 15:25
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFsmPjk8_MkZJugYxluYGYrpFj7Jw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4p2aVfDLINWDaPDhvMAL&url=http://www.mediapost.com/publications/article/253272/gaming-or-learning-the-machines-language.html"><b>Gaming -- Or, Learning the Machine&#39;s Language</b></a><br><font size="-1"><b><font color="#6f6f6f">MediaPost Communications</font></b></font><br><font size="-1">From my earliest days playing <b>Nintendo</b> and PC twitch games it always struck me that the learn-by-failing approach most gamers take had some kind of cultural relevance to our age. Generally you learn how to outwit a level by dying at the hands of <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dilzfGwDVBQJQEM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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