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View Full Version : Retro graphics and game atmosphere. - GameDev.net



RetromanIE
27-05-2015, 19:50
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEfAEOQ9i5DdO0WHz1a46A8z1QGuw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=EyBmVcjkKqmKa9v7gmA&url=http://www.gamedev.net/topic/668720-retro-graphics-and-game-atmosphere/"><b><b>Retro</b> graphics and <b>game</b> atmosphere.</b></a><br><font size="-1"><b><font color="#6f6f6f">GameDev.net</font></b></font><br><font size="-1">By the time games used 3D landscapes we used a large range of color, so dropping your colors will not be nostalgic. However if you do want to use lower colors artistically you should remember, that in the past the color range was a limit. <b>Retro game</b> <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d4DDkOa7NzRVnUM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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