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View Full Version : Why Is It Impossible To Make A Good Superman Game? - GIZORAMA (blog)



RetromanIE
19-05-2015, 16:55
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGj5f7C2lc-C8gDeKeH0p_UTRevKA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778842082725&ei=_2pbVYivJ4iZaPHBgcgI&url=http://www.gizorama.com/2015/feature/opinion/why-is-it-impossible-to-make-a-good-superman-game"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcTlWKuSbRehLpsZFSb-wiAgo7rI7EzifpIxEqzJ6Pq7Vh_-ZDOjEaBY811cgQzFXw7-s3ynuVY" alt="" border="1" width="80" height="80"><br><font size="-2">GIZORAMA (blog)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGj5f7C2lc-C8gDeKeH0p_UTRevKA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778842082725&ei=_2pbVYivJ4iZaPHBgcgI&url=http://www.gizorama.com/2015/feature/opinion/why-is-it-impossible-to-make-a-good-superman-game"><b>Why Is It Impossible To Make A Good Superman Game?</b></a><br><font size="-1"><b><font color="#6f6f6f">GIZORAMA (blog)</font></b></font><br><font size="-1">From the 1979 release of the <b>Atari 2600&#39;s</b> Superman, where your struggles revolve around fixing a bridge that Lex Luthor has destroyed, to the original GameBoy&#39;s release of Superman in 1997, which sees Luthor arming the Lexoskell-5000 (yeah…) as an&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dU8fXZ70TmY-gvM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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