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View Full Version : “It felt like robbery”: Tomb Raider and the fall of Core Design - Ars Technica



RetromanIE
31-03-2015, 13:59
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEPE9jI38NB8hW6HM84_NQOWHaVrg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=K6gaVcjfAqaPiAaY9IGQDw&url=http://arstechnica.com/gaming/2015/03/it-felt-like-robbery-tomb-raider-and-the-fall-of-core-design/"><img src="//t2.gstatic.com/images?q=tbn:ANd9GcTIFRbioCfcD-6UNsm5mrbt4LGdfTCsVSMkul1GYc0blpIJ6R782QSQx-fXatyJfP1pQ9SWuRO-" alt="" border="1" width="80" height="80"><br><font size="-2">Ars Technica</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEPE9jI38NB8hW6HM84_NQOWHaVrg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=K6gaVcjfAqaPiAaY9IGQDw&url=http://arstechnica.com/gaming/2015/03/it-felt-like-robbery-tomb-raider-and-the-fall-of-core-design/"><b>“It felt like robbery”: Tomb Raider and the fall of Core Design</b></a><br><font size="-1"><b><font color="#6f6f6f">Ars Technica</font></b></font><br><font size="-1">... from the ashes of a Gremlin Graphics (later renamed Gremlin Interactive) Derby studio, it was originally a small and loosely organized outfit of artists and programmers who made games for the leading home computer platforms of the time—<b>Commodore</b> <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dvGCHNcpkxok3OM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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