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View Full Version : SEGA discusses issues with Sonic Boom development - IGN Africa



RetromanIE
20-03-2015, 08:57
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGkewuqxb6AxoQwkse0ZYFBHpLw9w&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778777673931&ei=7-ALVfD1EsWqyAOowoHQDA&url=http://za.ign.com/sonic-boom/89417/news/sega-discusses-issues-with-sonic-boom-development"><b><b>SEGA</b> discusses issues with Sonic Boom development</b></a><br><font size="-1"><b><font color="#6f6f6f">IGN Africa</font></b></font><br><font size="-1">Sonic Boom: Rise of Lyric and its 3DS counterpart Shattered Crystal failed to set the world on fire when the pair of Nintendo exclusives launched last year. This has led <b>SEGA</b> to call into question the viability of the franchise, including whether or <b>...</b></font><br><font size="-1"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFIMQUCsVkeq3DELcS1ZDooEXDQ_Q&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778777673931&ei=7-ALVfD1EsWqyAOowoHQDA&url=http://www.tweaktown.com/news/44142/sega-making-bank-mobile-games-working-even-more-titles/"><b>Sega</b> making bank on mobile games, working on even more titles</a><font size="-1" color="#6f6f6f"><nobr>TweakTown</nobr></font></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dI_LQiWYw0L1FdMaWaut7jV4oKdBM&authuser=0&ned=en_ie"><nobr><b>all 2 news articles&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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