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View Full Version : The N64 nearly got a Doom multiplayer game - Tech Digest



RetromanIE
30-12-2014, 13:54
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG1gh7hNb6STb2j67NDQJhXaN8eZg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778697622442&ei=s7yiVND6BoioiQaD2ICgCg&url=http://www.techdigest.tv/2014/12/the-n64-nearly-got-a-doom-multiplayer-game.html"><b>The <b>N64</b> nearly got a Doom multiplayer game</b></a><br><font size="-1"><b><font color="#6f6f6f">Tech Digest</font></b></font><br><font size="-1">Apparently the title would have added split-screen deathmatches to the game – a bit like the ones found in <b>N64</b> classic Goldeneye 64. In what retrospectively seems like a mistake though, the developers thought that the concept would never work. Unseen64&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dtaocrQ95ywdt-M&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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