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View Full Version : Why we don't want the trackball to die - TrustedReviews



RetromanIE
28-12-2014, 10:09
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGtWlnVHDPQxDROokQSuh6z_-SqpQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=5-SfVJDFA6-WigaxuICICQ&url=http://www.trustedreviews.com/opinions/don-t-let-the-trackball-die-trustedreviews"><b>Why we don&#39;t want the trackball to die</b></a><br><font size="-1"><b><font color="#6f6f6f">TrustedReviews</font></b></font><br><font size="-1">Like most children of the 8-bit and 16-bit eras, I cut my teeth on boxy beige mice that trundled around on dust-collecting rubber balls and constantly snagged on the mat, causing untold <b>Amiga</b>-driven sprites to die an untimely accidental death. We didn <b>...</b></font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dpQo4iFZFWyWQYM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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