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View Full Version : Source Code for 3DO Port of Doom Released - Gameranx



RetromanIE
01-12-2014, 20:50
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEkCW3vX0bL6Qh49zLJCD562S2QMg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yOJ8VKDmEqSyiAbHuoG4Bg&url=http://www.gameranx.com/updates/id/25441/article/source-code-for-3do-port-of-doom-released/"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcRwQkrNaEESLyCjnenAek4pY7MVwNfzn ms4w9BbS10wTKcFfT8zTfhPIH02_2hHXZetEtJESLY" alt="" border="1" width="80" height="80" /><br /><font size="-2">Gameranx</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEkCW3vX0bL6Qh49zLJCD562S2QMg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yOJ8VKDmEqSyiAbHuoG4Bg&url=http://www.gameranx.com/updates/id/25441/article/source-code-for-3do-port-of-doom-released/"><b>Source Code for <b>3DO</b> Port of Doom Released</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gameranx</font></b></font><br /><font size="-1">The code was released by Rebecca Ann Heineman, the programmer hired in 1995 by the company Art Data Interactive to port Doom to <b>3DO</b> in time for the holiday season. She was told that, before she was brought on board, there already existed a build of&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d61fMohnaed9HcM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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