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View Full Version : Quit the Grind: New Ways to "Level" - Gamasutra (blog)



RetromanIE
24-11-2014, 17:34
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEscrRp_w21biOZi1Dqjd2sauNLTg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=LXpzVLiRAoHdiQaM-oDYCQ&url=http://gamasutra.com/blogs/ZackWood/20141121/230678/Quit_the_Grind_New_Ways_to_quotLevelquot.php"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcS2UsSYdQ-pXVQgXDqKaw3o06rC0BUzN5aFl2MhplNXJSgouFEEU6LxxTk97 rSKtZHeYw49xCcx" alt="" border="1" width="80" height="80" /><br /><font size="-2">Gamasutra (blog)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEscrRp_w21biOZi1Dqjd2sauNLTg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=LXpzVLiRAoHdiQaM-oDYCQ&url=http://gamasutra.com/blogs/ZackWood/20141121/230678/Quit_the_Grind_New_Ways_to_quotLevelquot.php"><b>Quit the Grind: New Ways to "Level"</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gamasutra (blog)</font></b></font><br /><font size="-1">So it&#39;s nice that there&#39;s no such thing as Game Over in <b>SNES</b> games like Metal Max 2, Gokinjo Boukentai, and Romancing SaGa 2. If you die, you simply start back in town and can try again. This enables you to actually explore new areas, even if you&#39;re <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dYatb2Q1ACF8_7M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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