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RetromanIE
24-10-2014, 06:46
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE0YnGVq5LxuUXq6eYehSxtt_ewPw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778638849774&ei=2fVJVMD8FebKiAbNxYDADw&url=http://www.virtual-strategy.com/2014/10/22/research-and-markets-global-gaming-wearable-technology-report-2014-featuring-apple-micros"><b>Research and Markets: Global Gaming Wearable Technology Report 2014 <b>...</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">Virtual-Strategy Magazine (press release)</font></b></font><br /><font size="-1">While early virtual reality attempts such as the Nintendo&#39;s <b>Virtual Boy</b> failed to change the gaming world, wearable technologies with augmented reality will. The drivers of growth will be the expansion of the broadband industry, efficient hardware <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d4R2gDU8usku89M&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE0YnGVq5LxuUXq6eYehSxtt_ewPw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778638849774&ei=2fVJVMD8FebKiAbNxYDADw&url=http://www.virtual-strategy.com/2014/10/22/research-and-markets-global-gaming-wearable-technology-report-2014-featuring-apple-micros)