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View Full Version : How The Rhythm of Fighters Came To Be And Why It Changed To Free-To-Play - Siliconera



RetromanIE
25-09-2014, 12:07
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHhy5GTF5kSRnmVbaJ1DaX8HUP6rw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=nQUkVOj4BKiKiQbjrIGIBw&url=http://www.siliconera.com/2014/09/25/rhythm-fighters-came-changed-free-play/"><b>How The Rhythm of Fighters Came To Be And Why It Changed To Free-To-Play</b></a><br /><font size="-1"><b><font color="#6f6f6f">Siliconera</font></b></font><br /><font size="-1">SNK Playmore has been mashing up their classic characters into other genres like tower defense and shooters. The Rhythm of Fighters takes the roster from The King of Fighters and brings them into a music game. Siliconera asked SNK Playmore why they&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dC5yJEe3e8bOeYM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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