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View Full Version : Nintendo Virtual Boy: Three Dimensions, Zero Interest -- A Retrospective - Den of Geek (US)



RetromanIE
02-09-2014, 06:28
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEtwANuaJ6t8PKE8qyyB-xbymHwiA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rWMFVLjpOOaOiQaZ2YDoCQ&url=http://www.denofgeek.us/games/nintendo-virtual-boy/238501/nintendo-virtual-boy-three-dimensions-zero-interest-a-retrospective"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcS1tD5We5rBpLSvlMg8IrroWEVYBtVXj 7TfjbrhJ2sXeB0PO8fDQX5SVl7-yPlpB1hoe41QW_k" alt="" border="1" width="80" height="80" /><br /><font size="-2">Den of Geek (US)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEtwANuaJ6t8PKE8qyyB-xbymHwiA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rWMFVLjpOOaOiQaZ2YDoCQ&url=http://www.denofgeek.us/games/nintendo-virtual-boy/238501/nintendo-virtual-boy-three-dimensions-zero-interest-a-retrospective"><b>Nintendo <b>Virtual Boy</b>: Three Dimensions, Zero Interest -- A Retrospective</b></a><br /><font size="-1"><b><font color="#6f6f6f">Den of Geek (US)</font></b></font><br /><font size="-1">August 14th, 2014 marked the 20th anniversary of the <b>Virtual Boy</b>, a system touted to be the "first &#39;portable&#39; video game console capable of displaying &#39;true 3D graphics&#39; out of the box." Nobody seems to care. Nobody is celebrating or holding fanfare <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=ddVSfy2U8GjaVFM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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