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View Full Version : FunBITS: Dragon Quest VIII for iPhone and iPad Is Charming, but Exhausting - TidBITS



RetromanIE
11-07-2014, 17:14
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHJDF1ngThr2VE5Ok5yfHftMNkh-w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=kBvAU5DCBOKwigbN24HgDg&url=http://tidbits.com/article/14910"><b>FunBITS: Dragon Quest VIII for iPhone and iPad Is Charming, but Exhausting</b></a><br /><font size="-1"><b><font color="#6f6f6f">TidBITS</font></b></font><br /><font size="-1">Released in 1986 for the <b>Nintendo Entertainment System</b> (<b>NES</b>), Dragon Quest defined the genre as we know it, with turn-based combat, a text-based menu system, and random enemy encounters. When Dragon Quest VIII for the PlayStation 2 was released&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=duqQrabx5yynmHM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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