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View Full Version : The Fall and Rise of American-Made Games - IGN



RetromanIE
02-07-2014, 22:19
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF7Z5vb45hZ88yTkzutBGoVzDpvvA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=cYW0U8jDNcq6iQbX0ICoAQ&url=http://www.ign.com/articles/2014/07/01/the-fall-and-rise-of-american-made-games?abthid%3D53b310780ea34c5a7200001d"><b>The Fall and Rise of American-Made Games</b></a><br /><font size="-1"><b><font color="#6f6f6f">IGN</font></b></font><br /><font size="-1">If you walked the aisles of Toys “R” Us or a favorite now-defunct department store of your youth, you&#39;d see all sorts of titles for the <b>Nintendo Entertainment System</b>, the Sega Genesis, the Super <b>NES</b>, and possibly the TurboGrafx-16. And no matter your <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d6mw9_BV7c6qxwM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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