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View Full Version : PM/AM: Nintendo's Uneasy Concerns with VR - Popular Mechanics (blog)



RetromanIE
20-06-2014, 08:28
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEGKogFIa5LY6xVZp1_defhAPDZCQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=m_CjU5nUC-z1igbXqYHwCA&url=http://www.popularmechanics.com/how-to/blog/pmam-nintendos-uneasy-concerns-with-vr-16905019?click%3Dpm_latest"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcSlm73F4iI6v3YFgXY8xEBfYKm4ulh1C I_FmeomEelUOdkEy1gaGVGHmQnBT-znV68j_bdNlQ8" alt="" border="1" width="80" height="80" /><br /><font size="-2">Popular Mechanics (blog)</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHyD7CY3PX-HLAkXIEnXNLDqYGeYQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=m_CjU5nUC-z1igbXqYHwCA&url=http://www.popularmechanics.com/how-to/blog/pmam-nintendos-uneasy-concerns-with-vr-16905019"><b>PM/AM: Nintendo&#39;s Uneasy Concerns with VR</b></a><br /><font size="-1"><b><font color="#6f6f6f">Popular Mechanics (blog)</font></b></font><br /><font size="-1">Of course, Nintendo has experimented with virtual reality in the past with the <b>Virtual Boy</b> in 1995. Also, the company&#39;s current handheld, the 3DS, uses stereoscopic 3D to make games somewhat more immersive, so it&#39;s impossible to say never considering&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dRQf6NIW3XxllHM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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