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View Full Version : Nintendo: VR Isn't There Yet, We'll be on Board When it is - The Escapist



RetromanIE
15-06-2014, 02:33
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHPconLQp_xFHVbyPV5dY6V3eBn6w&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778535492229&ei=8gWdU-ieIoTgiAahxID4BQ&url=http://www.escapistmagazine.com/news/view/135413-Nintendo-VR-Isnt-There-Yet-Well-be-on-Board-When-it-is"><b>Nintendo: VR Isn&#39;t There Yet, We&#39;ll be on Board When it is</b></a><br /><font size="-1"><b><font color="#6f6f6f">The Escapist</font></b></font><br /><font size="-1">Another reason Nintendo may not be too keen to jump into VR is the catastrophic failure that was the <b>Virtual Boy</b>. If any product was released with technology that "wasn&#39;t quite there yet," it was the <b>Virtual Boy</b>, so you can understand why Nintendo is <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dPwJl-PMde83SqM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHPconLQp_xFHVbyPV5dY6V3eBn6w&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778535492229&ei=8gWdU-ieIoTgiAahxID4BQ&url=http://www.escapistmagazine.com/news/view/135413-Nintendo-VR-Isnt-There-Yet-Well-be-on-Board-When-it-is)