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View Full Version : Farrah Rogue – Zero Hour Hits Kickstarter – Gets Playable OUYA Preview Build - Hardcore Gamer



RetromanIE
28-05-2014, 04:01
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNElCVhHK89utB5-WDm_gy-6O3XBQg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ol-FU8DwGbL2igb7zoAI&url=http://www.hardcoregamer.com/2014/05/27/farrah-rogue-zero-hour-hits-kickstarter-gets-playable-ouya-preview-build/86448/"><b>Farrah Rogue – Zero Hour Hits Kickstarter – Gets Playable OUYA Preview Build</b></a><br /><font size="-1"><b><font color="#6f6f6f">Hardcore Gamer</font></b></font><br /><font size="-1">$35 unlocks a few cheat modes ala the Rare <b>N64</b> FPS games, while $45,000 would bring AI bots into the mix. $60,000 would double the level count, while $80,000 would bring in a campaign, and finally, $100,000 would add online multiplayer. I had a lot of&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dSBcsPatOMeD-BM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNElCVhHK89utB5-WDm_gy-6O3XBQg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ol-FU8DwGbL2igb7zoAI&url=http://www.hardcoregamer.com/2014/05/27/farrah-rogue-zero-hour-hits-kickstarter-gets-playable-ouya-preview-build/86448/)