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View Full Version : [Editorial] Visible Walls: Designing Game Obstacles Inside the Box - Complex.com



RetromanIE
24-09-2011, 16:43
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[Editorial] Visible Walls: Designing Game Obstacles Inside the Box (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGKyZdzRDrQbzkGuKDyOAW1q1Byfw&url=http://www.complex.com/video-games/2011/09/editorial-visible-walls-designing-game-obstacles-inside-the-box)
Complex.com
Originated by Adventure on the Atari 2600 (also known for the first ever “easter egg”) and widely propagated by a princess and her green-hooded hero, among others, keys began a tradition of object-oriented walls with inanimate solutions. ...

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