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View Full Version : How Mario 3D World's Co-Director Gave NES Games a Second Life - IGN



RetromanIE
24-04-2014, 14:49
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHG3Ls6bUf-o1OXpuc9bG8Of3cyLQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yiRZU_jILsmLiAbAMg&url=http://www.ign.com/articles/2014/04/23/how-mario-3d-worldas-co-director-gave-nes-games-a-second-life"><b>How Mario 3D World&#39;s Co-Director Gave <b>NES</b> Games a Second Life</b></a><br /><font size="-1"><b><font color="#6f6f6f">IGN</font></b></font><br /><font size="-1"><b>NES</b> Remix 2 will be available on the eShop this Friday, April 25. Director Koichi Hayshida also spoke to IGN about why <b>NES</b> Remix isn&#39;t available on <b>Nintendo</b> 3DS, and the possibility of other Remix branded video games. Make sure you check back in later&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d8bP_dZUuWNLDuM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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