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View Full Version : The early days of Lucasfilm Games, as told by those who lived it - Gamasutra



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21-03-2014, 08:16
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE_Tr146TSOEfeQfTmaG8j1DWpniw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982353270234&ei=i_UrU_CQCoSgiQbN-QE&url=http://www.gamasutra.com/view/news/213617/The_early_days_of_Lucasfilm_Games_as_told_by_those _who_lived_it.php"><img src="//t1.gstatic.com/images?q=tbn:ANd9GcSIUrq4bfSEyaCmNyKZOQEdPOvz0Z-h51Nw6TLGtgQmQiPyg878AlFqe01HBYJNOVu9RpxmsGk" alt="" border="1" width="80" height="80" /><br /><font size="-2">Gamasutra</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNE_Tr146TSOEfeQfTmaG8j1DWpniw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982353270234&ei=i_UrU_CQCoSgiQbN-QE&url=http://www.gamasutra.com/view/news/213617/The_early_days_of_Lucasfilm_Games_as_told_by_those _who_lived_it.php"><b>The early days of Lucasfilm Games, as told by those who lived it</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br /><font size="-1">“Console games at that time were pretty crude…they had to run on machines like the <b>Atari 2600</b>.” Times were so tough, said Langston, that console developers would often think of available memory in bits rather than bytes, because it was wasteful to <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dDK5Glowhs-V1fM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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