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View Full Version : Matt Ritter and Adam Elbatimy on 8-bit 'Nova Phase' - Comic Book Resources



RetromanIE
14-03-2014, 22:14
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEtPacRGVoDfLwoUGkjXzIsB6O6tQ&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://robot6.comicbookresources.com/2014/03/matt-ritter-and-adam-elbatimy-on-8-bit-nova-phase/"><b>Matt Ritter and Adam Elbatimy on 8-bit &#39;Nova Phase&#39;</b></a><br /><font size="-1"><b><font color="#6f6f6f">Comic Book Resources</font></b></font><br /><font size="-1">Elbatimy: So for this particular comic, I have limited myself to a pretty small palette, only the colors that a <b>Nintendo Entertainment System</b> could generate on screen, approximately. Now, actual NES games were restricted in how many of those colors it <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dkqsWg9lr1JyJXM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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