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View Full Version : Infamous: Second Son devs on how making a game is like raising a child - GameSpot



RetromanIE
13-03-2014, 02:50
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0FphQd4_uQB7Va52ur5Yp3wuAcw&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.gamespot.com/articles/infamous-second-son-devs-on-how-making-a-game-is-like-raising-a-child/1100-6418271/"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcTjsLRAjQUhYLB6MyQvsx3n13pZX5bVU OYNz1UP2XOi8x8HN_Nq-2jGvOwtxylaUf5YMEnYv3g" alt="" border="1" width="80" height="80" /><br /><font size="-2">GameSpot</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0FphQd4_uQB7Va52ur5Yp3wuAcw&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.gamespot.com/articles/infamous-second-son-devs-on-how-making-a-game-is-like-raising-a-child/1100-6418271/"><b>Infamous: Second Son devs on how making a game is like raising a child</b></a><br /><font size="-1"><b><font color="#6f6f6f">GameSpot</font></b></font><br /><font size="-1">It&#39;s like people who can&#39;t play <b>SNES</b> classics like Chrono Trigger and A Link to the Past because these 16 bit titles allegedly "make their eyes bleed." I don&#39;t think developers can meet gamer expectations (ever see the comment: "Is this what next gen <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dI0_qvyWggA5s3M&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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