PDA

View Full Version : Sonic Boom made for western audiences, character redesigns explained by Sega - VG247



RetromanIE
07-02-2014, 19:16
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF0zF8srLw2t8dO2O0ZJBP4SlrfLw&url=http://www.vg247.com/2014/02/07/sonic-boom-made-for-western-audiences-character-redesigns-explained-by-sega/"><b>Sonic Boom made for western audiences, character redesigns explained by <b>Sega</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">VG247</font></b></font><br /><font size="-1"><b>Sega</b> of America producer Stephen Frost then chipped in, telling the site that Big Red Button was chosen to westernise Sonic due to its experience with action-adventure games, probably because it&#39;s headed up by former Uncharted developer Bob Rafei.</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d_OZxwQlSgM8EOM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF0zF8srLw2t8dO2O0ZJBP4SlrfLw&url=http://www.vg247.com/2014/02/07/sonic-boom-made-for-western-audiences-character-redesigns-explained-by-sega/)