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View Full Version : The story of SEGA, Sony and when quality assurance prevails - Games Asylum



RetromanIE
22-01-2014, 10:22
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHiRtxtkG967RrtAs5kdryvF7vX2g&url=http://www.gamesasylum.com/2014/01/22/the-curious-tale-of-sega-classics-collection/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcQZwTRZRlicYWbejRDjLBFYWaBAFcv_v XiTjZvaLX5YkIhXmov0dyR5fmIJ88dHK-T-u4at7W4" alt="" border="1" width="80" height="80" /><br /><font size="-2">Games Asylum</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHiRtxtkG967RrtAs5kdryvF7vX2g&url=http://www.gamesasylum.com/2014/01/22/the-curious-tale-of-sega-classics-collection/"><b>The story of <b>SEGA</b>, Sony and when quality assurance prevails</b></a><br /><font size="-1"><b><font color="#6f6f6f">Games Asylum</font></b></font><br /><font size="-1">Rather than being simple re-releases of <b>SEGA&#39;s</b> arcade and console classics, each title received a major 3D revamp along with additional modes and in most cases remixed soundtracks. Development was handheld by studios close to <b>SEGA</b> including SIMS&nbsp;<b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dSQDRleevWQMmuM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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