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View Full Version : Lucasfilm Games stars in first-ever studio postmortem at GDC 2014 - Gamasutra



RetromanIE
11-12-2013, 11:34
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNESx7QJ1Z07XFt23NV--L7Zn5-Jpg&url=http://www.gamasutra.com/view/news/206550/Lucasfilm_Games_stars_in_firstever_studio_postmort em_at_GDC_2014.php"><b>Lucasfilm Games stars in first-ever studio postmortem at GDC 2014</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br /><font size="-1">From Lucasfilm Games to DreamWorks Interactive and <b>3DO</b>, you&#39;ve been present for the birth of a few gaming powerhouses. What have you learned about surmounting the challenges facing a new company trying to establish a foothold in the games industry?</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d0qg8upPZNZBI2M&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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