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View Full Version : Dead Rising 3 Runs At 720P 30FPS - TheSixthAxis



RetromanIE
07-11-2013, 11:36
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHC5g4hHmep3Mws1bojvqKEO2o88g&url=http://www.thesixthaxis.com/2013/11/06/dead-rising-3-runs-at-720p-30fps/comment-page-2/"><b>Dead Rising 3 Runs At 720P 30FPS</b></a><br /><font size="-1"><b><font color="#6f6f6f">TheSixthAxis</font></b></font><br /><font size="-1">The <b>3DO</b> cheated at resolution-hardware upscaled image before outputting to TV, streamed data off CD, the PS1 warped polygons, had to draw 2D as polygons in some games as it was weaker there than Saturn, the PS2 did not render 66 million polygons,&nbsp;<b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d15g1r7t1fmsnqM&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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