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RetromanIE
20-08-2013, 22:13
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How Sorcery makes text games more than binary choices (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGFeJe6MZwxqAoXrLco6d8sxf5e2g&url=http://www.polygon.com/2013/8/20/4639372/how-sorcery-makes-text-games-more-than-binary-choices)
Polygon
The problem with those two opinions is it makes those types of games easy to write off; retro games can be dismissed as being archaic or novel, avant-garde games can be labeled as too inaccessible. For Sorcery, inkle hoped to split those uprights ...

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