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View Full Version : Opinion: CRT Emulation For Pixel Art - Gamasutra



RetromanIE
21-07-2011, 18:25
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Gamasutra (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGARmJwokA_H_xc3ThAtE9ErD4ymQ&url=http://www.gamasutra.com/view/news/35788/Opinion_CRT_Emulation_For_Pixel_Art.php)
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Opinion: CRT Emulation For Pixel Art (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGARmJwokA_H_xc3ThAtE9ErD4ymQ&url=http://www.gamasutra.com/view/news/35788/Opinion_CRT_Emulation_For_Pixel_Art.php)
Gamasutra
... Art] [In this reprinted #altdevblogaday-opinion piece, EA veteran and Pure Energy Games founder Stuart Riffle examines various approaches you can take when emulating CRT idiosyncrasies with your game&#39;s pixel art for a retro feel. ...

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