RetromanIE
20-07-2011, 20:24
<img alt="" height="1" width="1" />
Today's Innovations Yesterday: The Supplementary Screen (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF7fKTUghehY1sd7YyhPckdnDPrDw&url=http://gamrfeed.vgchartz.com/story/87263/todays-innovations-yesterday-the-supplementary-screen/)
VGChartz
The most popular implementation was the Dreamcast's Virtual Memory Unit. Thanks to the memory card slot being on the Dreamcast controller itself, the VMU was able to plug directly into the controller and be within the player's view, giving them a ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF7fKTUghehY1sd7YyhPckdnDPrDw&url=http://gamrfeed.vgchartz.com/story/87263/todays-innovations-yesterday-the-supplementary-screen/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=doKZg-oPyl0DUbM)
Today's Innovations Yesterday: The Supplementary Screen (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF7fKTUghehY1sd7YyhPckdnDPrDw&url=http://gamrfeed.vgchartz.com/story/87263/todays-innovations-yesterday-the-supplementary-screen/)
VGChartz
The most popular implementation was the Dreamcast's Virtual Memory Unit. Thanks to the memory card slot being on the Dreamcast controller itself, the VMU was able to plug directly into the controller and be within the player's view, giving them a ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNF7fKTUghehY1sd7YyhPckdnDPrDw&url=http://gamrfeed.vgchartz.com/story/87263/todays-innovations-yesterday-the-supplementary-screen/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=doKZg-oPyl0DUbM)