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RetromanIE
28-06-2011, 21:36
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A Valley Without Wind Switches Sides (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHupBb8LksIgzyu5ountZEgkc9nIw&url=http://www.co-optimus.com/article/6331/a-valley-without-wind-switches-sides.html)
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The game was originally an isometric view sort of like that of RPGs of old on the SNES and SEGA Genesis and while it worked for the 8-bit style graphics of those days, the more realistic style in AVWW made things look awkward. ...

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