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RetromanIE
03-01-2013, 03:41
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2012&#39;s Massive Casual Gaming Footprint: Is The &#39;Hardcore&#39; Audience ... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEPOBQDYPFSFanw9gBy1n02fiEoNw&url=http://www.forbes.com/sites/jasonevangelho/2013/01/02/2012s-massive-casual-gaming-footprint-is-the-hardcore-audience-disappearing/)
Forbes
Ignited by Nintendo&#39;s original Wii system and propelled aggressively forward by iOS releases like Angry Birds and Temple Run, the casual games market is poised to become an $8.64 billion industry by 2014. But how did it perform in 2012, and isn&#39;t it ...

and more &raquo; (http://news.google.ie/news/more?ncl=dWt69WVQw_R9OKM&ned=en_ie)


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