RetromanIE
18-12-2012, 15:05
<img alt="" height="1" width="1" />
Developing for PSM (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEAe3hbj-vF6be0Y0UZ4gJyU9gfbw&url=http://www.gamasutra.com/view/pressreleases/183740/Developing_for_PSM.php)
Gamasutra
Life of Pixel – Platform puzzle goodness set within a world of classic game machines; Atari 2600, ZX81, ZX Spectrum, C64, CPC, BBC, NES. Each 'World' is set within one of those classic machines, and all graphics were created using the pixel resolution ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEAe3hbj-vF6be0Y0UZ4gJyU9gfbw&url=http://www.gamasutra.com/view/pressreleases/183740/Developing_for_PSM.php]More... (http://news.google.ie/news/more?ncl=doeJJ2UujtUUWXM&ned=en_ie)
Developing for PSM (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEAe3hbj-vF6be0Y0UZ4gJyU9gfbw&url=http://www.gamasutra.com/view/pressreleases/183740/Developing_for_PSM.php)
Gamasutra
Life of Pixel – Platform puzzle goodness set within a world of classic game machines; Atari 2600, ZX81, ZX Spectrum, C64, CPC, BBC, NES. Each 'World' is set within one of those classic machines, and all graphics were created using the pixel resolution ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEAe3hbj-vF6be0Y0UZ4gJyU9gfbw&url=http://www.gamasutra.com/view/pressreleases/183740/Developing_for_PSM.php]More... (http://news.google.ie/news/more?ncl=doeJJ2UujtUUWXM&ned=en_ie)