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View Full Version : Fixed timestep with interpolation - 2D movement jitter/stutter - GameDev.net



RetromanIE
19-08-2023, 13:24
<a href="https://news.google.com/rss/articles/CBMicGh0dHBzOi8vd3d3LmdhbWVkZXYubmV0L2ZvcnVtcy90b3 BpYy83MTQ3NjQtZml4ZWQtdGltZXN0ZXAtd2l0aC1pbnRlcnBv bGF0aW9uLTJkLW1vdmVtZW50LWppdHRlcnN0dXR0ZXIvNTQ1OD QzNS_SAQA?oc=5" target="_blank">Fixed timestep with interpolation - 2D movement jitter/stutter</a>&nbsp;&nbsp;<font color="#6f6f6f">GameDev.net</font>

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