PDA

View Full Version : Indie-Ana Co-Op and the Jolly Corpse - Co-Optimus.com



RetromanIE
26-04-2012, 15:59
http://www.retrovia.ie//nt0.ggpht.com/news/tbn/iMyC44qy4blhpM/0.jpg
Co-Optimus.com (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGQWQ9GAPUCMaMBVd4XvkpS3ASqvA&url=http://www.co-optimus.com/editorial/1041/page/1/indie-ana-co-op-and-the-jolly-corpse.html)
<img alt="" height="1" width="1" />
Indie-Ana Co-Op and the Jolly Corpse (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGQWQ9GAPUCMaMBVd4XvkpS3ASqvA&url=http://www.co-optimus.com/editorial/1041/page/1/indie-ana-co-op-and-the-jolly-corpse.html)
Co-Optimus.com
Co-Optimus: The game&#39;s overall aesthetic is one that, for me, invokes many fond memories of sitting in front of my TV with an SNES controller in hand. Why pixel art, though? Is it purely for nostalgia reasons, or are there technical/programming reasons ...

[/URL]


[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGQWQ9GAPUCMaMBVd4XvkpS3ASqvA&url=http://www.co-optimus.com/editorial/1041/page/1/indie-ana-co-op-and-the-jolly-corpse.html]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d0-NkJAbyAr2zCM)